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1. Drawback to the skill packet - in EVE General Discussion [original thread]
If this Item is going to give a respec like in dust, I suggest we give it a drawback to prevent pay 2 win. Let's discuss.
- by SomethingIs InMyButt - at 2015.10.15 17:03:06
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2. FOV - in EVE General Discussion [original thread]
Ima GoodGirl wrote: In response to your name, it's your brain. I ain't no god damn politician.
- by SomethingIs InMyButt - at 2015.08.28 02:41:55
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3. FOV - in EVE General Discussion [original thread]
Wouldn't it be cool if our FOV went wild when we warped? like, the FOV would increase soo much that you can see about a 100km view of the destination; no tags, just a view.
- by SomethingIs InMyButt - at 2015.08.28 02:06:38
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4. [Null Sec FW Proposal] Citadels in gated dead space complexes. - in Player Features and Ideas Discussion [original thread]
support. this would reverse the power creep that goes on between teirs and player ammounts
- by SomethingIs InMyButt - at 2015.08.20 04:16:51
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5. Eve needs more AoE weapons! - in Player Features and Ideas Discussion [original thread]
Cristl wrote: The hamsters would veto it. AOE weapons are bad for server calculations apparently. CCP doesn't know how to optimize square root and sin/cos functions properly. :-(
- by SomethingIs InMyButt - at 2015.08.20 03:52:32
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6. Concord Deputization. - in Player Features and Ideas Discussion [original thread]
Donnachadh wrote: Adds more complexity to the game with no real benefits. I request you read the part about bounties again.
- by SomethingIs InMyButt - at 2015.08.20 02:40:38
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7. Concord Deputization. - in Player Features and Ideas Discussion [original thread]
Rawketsled wrote: When the first painter stops being effective, the other one starts. Deputy A paints the Suspect and gives a timer. 10 seconds later, the timer ends. At this point, Deputy B paints the Suspect and gives a timer. ...
- by SomethingIs InMyButt - at 2015.08.19 03:21:56
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8. Concord Deputization. - in Player Features and Ideas Discussion [original thread]
Rawketsled wrote: SomethingIs InMyButt wrote: my apologies, I meant to mention that that only one painter is effective at once. I'm dumb. how can this be abused?? Two deputies. Each deputy has a painter and takes turns giving a weapons-ti...
- by SomethingIs InMyButt - at 2015.08.19 03:06:36
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9. Concord Deputization. - in Player Features and Ideas Discussion [original thread]
my apologies, I meant to mention that that only one painter is effective at once. I'm dumb. how can this be abused??
- by SomethingIs InMyButt - at 2015.08.19 02:16:05
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10. Concord Deputization. - in Player Features and Ideas Discussion [original thread]
Hello, all. I wanted to suggest that CCP add player deputization to the game. Deputization would be the Factional warfare of CONCORD, the only difference is, there is no PVE. Here is what happens: A player goes to a concord station and decides to...
- by SomethingIs InMyButt - at 2015.08.18 03:52:42
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11. Ship Name Acronym Game - in EVE General Discussion [original thread]
Astero: Ah, So This Excrement Rests OnMyButt.
- by SomethingIs InMyButt - at 2015.06.05 03:32:24
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12. [out of game] allow players to host servers for gametime. - in Player Features and Ideas Discussion [original thread]
Juan Mileghere wrote: OP the thing in your butt is your head, dislodging it may be a little difficult I ain't no damn polititian.
- by SomethingIs InMyButt - at 2015.06.05 02:36:36
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13. [out of game] allow players to host servers for gametime. - in Player Features and Ideas Discussion [original thread]
Christopher Mabata wrote: That is actually a violation of the CCP TOS in certain circumstances. Section 17: "You may not engage in any activity that increases the difficulty and/or expense of CCP in maintaining the EVE Online client, server, w...
- by SomethingIs InMyButt - at 2015.06.05 02:35:27
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14. [out of game] allow players to host servers for gametime. - in Player Features and Ideas Discussion [original thread]
TigerXtrm wrote: You can not be serious. I mean... ideas are one thing. At the very least do SOME research into basic viability before you start spewing this sort of non-sense. and the same to you. your claim of nonsense holds nothing without...
- by SomethingIs InMyButt - at 2015.06.05 01:34:46
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15. [out of game] allow players to host servers for gametime. - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: 1.)Where is the advantage in my connection no longer going me -> TQ -> Me, but instead going me -> TQ -> you -> TQ -> me? 2.)How does this system take into account varying internet speeds, varying hardwa...
- by SomethingIs InMyButt - at 2015.06.05 01:11:26
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16. [out of game] allow players to host servers for gametime. - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: SomethingIs InMyButt wrote: Danika Princip wrote: You do realise that CCP hosts the servers on commercial gear way out of the reach of most players, right? And has a tendency to use technology not even available for ...
- by SomethingIs InMyButt - at 2015.06.05 00:51:32
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17. [out of game] allow players to host servers for gametime. - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: You do realise that CCP hosts the servers on commercial gear way out of the reach of most players, right? And has a tendency to use technology not even available for home users yet? I mean, let's not even talk about the m...
- by SomethingIs InMyButt - at 2015.06.05 00:38:11
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18. [out of game] allow players to host servers for gametime. - in Player Features and Ideas Discussion [original thread]
Paranoid Loyd wrote: Thought it's mutual.
- by SomethingIs InMyButt - at 2015.06.05 00:35:04
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19. [out of game] allow players to host servers for gametime. - in Player Features and Ideas Discussion [original thread]
Hello all, I want to run this by some people and get some input. I'm going to suggest that CCP let the players host serversfor game time. The players would be earning time based on NMA or Nominal Minutes Active at a 1:1 scale. this means that if ...
- by SomethingIs InMyButt - at 2015.06.05 00:30:13
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20. ISK is now taxable by the IRS - in EVE General Discussion [original thread]
Jack Tronic wrote: Per IRS rulings, all virtual currencies are now taxable as properties. http://consumermediallc.files.wordpress.com/2014/03/n-14-21.pdf "Virtual currency that has an equivalent value in real currency, or that acts as a su...
- by SomethingIs InMyButt - at 2014.03.26 14:33:00
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